Redis Implementation
A complete Redis server and client implementation built in Rust with a focus on performance and reliability.
Key Features
- Actor-based Event Loop Architecture: Designed for efficient concurrent operations and resource management
- Core Redis Commands: Implemented the fundamental Redis command set, allowing for drop-in compatibility with existing Redis applications
- Key Expiration: Built-in time-based key expiration mechanism
- Master-Replica Replication: Support for Redis replication topology to ensure data reliability and availability
- RESP3 Protocol: Full implementation of the Redis RESP3 wire protocol for client-server communication
- Concurrent Client Connections: Robust handling of multiple simultaneous client connections
Client Interfaces
- Command Line Interface (CLI): Traditional terminal-based client for direct Redis operations
- Text User Interface (TUI): Interactive terminal UI for more intuitive Redis management
- Connection Management System:
- Atomic operations support
- Failover capabilities for high availability
- Comprehensive logging system
Technical Stack
- Language: Rust
- Architecture Pattern: Actor model
- Protocol: RESP3 (Redis Serialization Protocol)
- Repository: github.com/dbolivar25/redis
The implementation includes full consideration for performance, scalability, and reliability requirements expected in production-grade distributed systems.